Fighting Fantasy Legends Review | TouchArcade



Given their importance both in RPG history and in the memories of many players, it’s not surprising that Ian Livingstone and Steve Jackson’s Fighting Fantasy gamebooks have been adapted into many different kinds of video games over the years. Some of them simply did the obvious, turning the books into text adventures. More often than not, however, the developers would get creative, turning out everything from first-person action/adventure games to Tomb Raider knock-offs. As a fan of the books, I ended up trying out most of these games as they released, and I can say that the main thing they had in common was that they weren’t very good at all. Then smartphones and tablets came along, and all of a sudden, Fighting Fantasy games found their feet. Fighting Fantasy Legends [$4.99] continues that bout of good fortune, offering an awesome new take on the classic gamebooks.

Even on mobile, we’ve seen a few different approaches to adapting these books. In the beginning, we received more or less straight adaptations of the gamebooks from Big Blue Bubble and then Tin Man Games. Then inkle broke everything open with their stunning take on the Sorcery! [$4.99] mini-series, transforming the gamebooks into a cross between a board game and a full-on RPG. Perhaps inspired by that effort, Tin Man recently released their own unique spin on the original Fighting Fantasy book, The Warlock of Firetop Mountain [$4.99]. It maintained the decision-making of the books, changed the combat into a mini-TRPG system, and presented the whole thing like a board game complete with miniatures. Well, it’s a bit confusing, but now we have another developer in the mix. Nomad Games, the fine folks behind the iOS version of the classic board game Talisman [$3.99], have collected three of the early titles in the Fighting Fantasy series into one big game.

Fighting Fantasy Legends draws its settings and characters from The Warlock of Firetop Mountain, Citadel of Chaos, and City of Thieves. Stitching these stories together isn’t a huge stretch, as they are meant to be taking place in the same world. More interesting is the way that Nomad Games chose to present their game. They’ve clearly taken some cues from previous unorthodox efforts, but in a lot of ways, Fighting Fantasy Legends feels the most faithful to the source of this bunch. You’re presented with frequent choices that sometimes feel unfair in their outcomes. Your trips through each location feel like they’re on…

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